This page lists the major changes in V4.4.1
V4.4.1 adds a new interface for adjusting the spatial resolution and limits of a region.
It is accessed using the menu Region / Change the spatial resolution
When the spatial proprieties have been adjusted, a pop-up window shows the old and new regions side by side. Zones (or ports) can be selected from the drop-down list and the right hand pane shows the cells selected for the recalculated zone or port. The selection can be adjusted before the new spatial definition is saved.
A JSON import / export function has been added to
The menu item Region / Export the current object in JSON pops up a file export menu to export the currently selected branch of the object tree to a zip file myfilename.json.gz
The menu item Region / Import objects from JSON pops up a file import menu to import myfilename.json.gz into the current region.
If the import process detects a conflict or ambiguity for an object, a dialog box requests the user to select an action for this, or all objects (of the same type).
The options are
The user can request that the option selected be applied to all objects, or to all objects of the same type. For example, when importing a zone, the user can
In this case, only the zone object will be created, using the cells of the same name already defined for the current region.
The functioning of the recruitment equation has been modified to improve its applicability.
In particular, for populations defined in terms of age groups, the fish are recruited into the age groups corresponding to the age at recruitment, taking the number of months after spawning and the month for changing class into account.
A CSV log file is now created in the simulation directory. It lists all the modifications made to the database, sorted by type.
And loads of bug fixes :)
For a complete list, see https://forge.codelutin.com/versions/1020